The enemy of joy

19 March 2012

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The enemy of joy is coolness.

So says Jim Cooper in an excellent post on his blog, Jim and His Camera. The post talks about witnessing the dancing and revelry of Shanghainese people of all ages in Fuxing Park, and ponders why in the West we don’t embrace such joyful behavior. The conclusion Jim comes to is that rather than embracing our impulses toward joy, we worship cool, a tendency that acts like a “joy police” to tamp down uninhibited displays and enforces this restraint with humiliation and ridicule. Jim writes:

Our lowest level of hell is embarrassment from being deemed uncool. When did we begin to worship this false god: the God of Cool?  The God of Cool forbids spontaneity, silliness and innocence. He encourages snickering not belly laughter, he allows crotch grinding, and ass-shaking but not the smooth arm extended glide of romance – romance is patronized, smiles must be condescending and arrogance is encouraged.

What an evil god the God of Cool is.

I think Jim is right on here. The extent to which joy and coolness are opposed is striking, even if not really surprising. Joy is inclusive and embracing; coolness is detached and superior. Joy is energetic and abundant; coolness is muted and scarce. Joy is warm, and coolness is well, chilly. Coolness is a rigid code of self-control that thrives in a climate of judgment, while joy is at its purest before we learn to judge. At its root, coolness is a status-conscious system, while joy is non-hierarchical, oblivious to rank and prestige.

We’re certainly not without our joys here in the West, but this particular kind of quotidian freedom to move and play is something we accord to children, not ourselves. We think too much of the potential judgments of others, and not enough of the pleasure and companionship we might find in the behavior itself. We’ve made it taboo and risky to be silly, playful, and vulnerable. Why do we only dance in the streets at festivals and parades, at places and times where such activity is sanctioned and corralled?

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There’s an evident tension between the freedoms enjoyed by Westerners and our abstention from many public joys, and the repressive constraints endured by most Chinese, and the way they give themselves to this kind of pleasure. Jim observes:

People in Fuxing Park have had lives harder than we in the West can ever imagine. They’ve survived revolution and cultural change beyond our comprehension. They twirl, jiggle, sing, fling and sometimes waltz with strangers – eyes closed, living in a perfect self-created moment. There’s a beautiful heartbreaking dignity to it: a dignity found in heroic uninhibited innocence.

Where do we find permission to recapture that joy? Because it is a kind of dignity, a much greater dignity than coolness’s hauteur, a dignity born of authenticity rather than condescension. It makes me wonder how design might better support the collective liberation of our playful tendencies. Where are the oases where we let the mask drop, where we risk awkwardness for joy? One place that occurs to me is amusement parks – but are there less extreme environments that break down our need to be seen a certain way, and allow us simply to enjoy ourselves together?

Images: Jim Cooper
Via: Paul Bennett 

 

Joyfully over-complicated

8 January 2012

This morning I read with delight about Brooklyn-based artist Joseph Herscher, who is reviving the joy of the Rube Goldberg machine, a device “that accomplishes a simple task in the most complicated way possible.” Using objects such as rolling balls, burning fuses, watering cans, ladles, fly swatters, and even a pet guinea pig, Herscher creates sprawling kinetic sculptures that perform mundane actions such as fixing a cocktail or turning the page of a book. The video above shows one of his simpler machines, La Macchina Botanica, performed at the Venice Biennale and constructed with the help of forty local children. The video on the New York Times site has a broader overview of his work, as well as a new piece called Page Turner, and is well worth a look.

Listen to the crowd as La Macchina Botanica unfolds; their responses offer an illustration of the workings of joy. Around :48, as the long mallet moves so slowly it almost seems stuck, there’s an audible swell of anticipation, followed by a cheer of release as the ball eventually starts rolling again. (Is it possible not to smile along with this moment?) The anticipation breaks the rhythm and creates a point of tension, which provides an opportunity to offer relief. When a piece moves unexpectedly, there are similar exclamations of surprise and enchantment. The unpredictability of the device disrupts our expectations in a clever, pleasurable way. And at the end, when the piece achieves its objective, there is collective celebration, with an outpouring of applause and acclaim. It’s a moment of completion, of joyful narrative resolution. After all, what the device is really doing is imposing a storyline onto a thoughtless act. The task becomes relatively unimportant, as we know it can be accomplished by other means. What is important is completing the story, watching the machine glide smoothly over all the hairy, implausible connections with balletic ease, and resolving the tension introduced by the complexity of the stage set.

At its core, the Rube Goldberg machine is playful, and this is the essence of its allure; it is a task that has been turned into a game. This playful tendency sits in tension with the basic premise of a machine, which Herscher comments on in the Times video: ”Usually machines are things you have to make your life easier, to do things more efficiently.” And efficiency is rarely a route to joy. Play has no role in a world governed by efficiency, because by definition play is not an efficient act. An apparently purposeless activity that is enjoyed for its own sake, play is inimical to the virtues of efficiency: it is slow, wasteful, and distracting. So a playful machine is an inherent absurdity, but as playful creatures living in an increasingly mechanistic world, we finding it intensely compelling. For this reason, the more mundane the task and the more extravagantly silly the process of achieving it, the better the machine. It seems that Herscher’s work is evolving in that direction; it will be interesting to see what he does next.

NYT: Who Says Machines Must Be Useful?

The Phantom Tollbooth turns 50

11 December 2011

And yet the fifty-year birthday of a good children’s book marks a real passage, since it means that the book hasn’t been passed just from parent to child but from parent to child and on to child again. A book that has crossed that three-generation barrier has a good chance at permanence. So to note the fiftieth birthday of the closest thing that American literature has to an “Alice in Wonderland” of its own, Norton Juster’s “The Phantom Tollbooth”—with illustrations, by Jules Feiffer, that are as perfectly matched to Juster’s text as Tenniel’s were to Carroll’s—is to mark an anniversary that matters.

The Phantom Tollbooth turned 50 a couple of months ago. I have a deep affection for this book. I will never fail to be moved by the image of the conductor who orchestrates the sunset, colors coming in at the flourish of a baton – it was my first understanding of synesthesia, and continues to be my reference point. It was the moment that art transcended medium for me – that I understood that to write was to compose was to paint – all equivalent creative processes, despite the differences in syntax.

The excerpt at the beginning of this post is from an excellent Adam Gopnik piece in the New Yorker about the impact of the book. There’s also a sweet documentary project that was just funded on Kickstarter. Read the book if you haven’t, or reread it if you have. It’s a treasure.

Stick bombs (what the?)

6 October 2011

Stick bombs. Did you know such a thing existed? This is totally something I would’ve been building as a kid (along with those extremely satisfying domino chains) had I known it were possible. I put a lot of stock in this kind of play: mundane objects elevated by creativity. It’s through these kinds of hands-on explorations that we learn the forces that govern the world, both their limits and their potential.

The best part is the kid’s tutorial about how to make a stick bomb. I especially love the distinction between a “baby cobra weave” and “the other kind of weave.” Send it along to all the kids in your life with a pack of jumbo* popsicle sticks, and get cracking!

*Don’t forget to get the jumbo kind, otherwise it will be really really really really really really hard!

The joy of swimming pools

1 September 2010

It’s been a hot summer (today was no exception) and since the first taste of this ebbing-and-flowing heat wave, I’ve been thinking about swimming pools. There is no greater luxury or greater joy in a midsummer city than a swimming pool, a cool watery oasis in a desert of hot reeking concrete. Last summer there was the frenzy of the Gowanus dumpster pools, now converted into a public attraction by the Bloomberg administration for Summer Streets. Before that, the most talked-about New York pool was the floating pool lady, a barge converted to a pool by the city that debuted in 2007 in Brooklyn, and that docks in a different borough each summer. I haven’t managed to swim in either, but this summer I’ve been the benefactor of the generosity of a friend with a private pool, a backyard gem in the East Village that is all the more tantalizing for its secrecy.

After a couple of years living in Sydney, it’s hard to be without a pool. There, private pools are rare, but the public ones are ubiquitous and stunning. There’s the Andrew Boy Charleton pool, a 50m beauty that makes you feel like you’re literally swimming in the harbor. There’s also the North Sydney pool, right in the shadow of the Harbor Bridge. And there are the ocean pools, so beloved by Australians that they have their own culture, a culture robust enough to be the subject of a documentary: Sea Pool: A Life in the Ocean, teased in the video above. Bondi Icebergs, shown in the teaser, is particularly amazing; fed by crashing waves, it is briny and bracing all year round. Membership requires that you swim every weekend, regardless of the weather. Do that for five years, and you’re a member for life. It is the ultimate pool-lover’s pool club.

A frigid pool on a hot day is a delight; on a cold day, it is a trial. This may be an illustration of the difference between joy and happiness. Joy is immediate, momentary. It reacts to stimuli that accompanied the satisfaction of needs over the many generations of our evolution. A hot body in a cold pool is one step closer to homeostasis, and the aesthetics of the swimming pool (cool, shimmering blueness) are all designed to advertise that temperature-regulating function. Hot and cold in tension, moving towards balance: there is a certain kind of harmony there. A cold body in a cold pool, on the other hand, stands in defiance of emotional logic. The winter swimmer must see something beyond the immediate, because the proximate experience is discomfort, possibly even pain. Past the trial must be something: the satisfaction of completing a goal, the strength of physicality inured, the delight of an invitation to a company of like minds. It’s the pre-frontal cortex that envisions and plans this, that looks past disharmony towards a greater future pleasure. Joy, arising unconsciously from the limbic brain, revels in a more immediate gratification.

Along with the harmony of the pool, there is also freedom. Buoyant, liberated from gravity, we float in effortless space. We glide on the edge of another world, one in which the usual rules of movement are relaxed and transformed. I’m reminded of a moment in the John Cheever story The Swimmer:

To be embraced and sustained by the light green water was less a pleasure, it seemed, than the resumption of a natural condition, and he would have liked to swim without trunks, but this was not possible, considering his project.*

The waterborne lightness of swimming does feel natural, even in the truly unnatural setting of the swimming pool. And it feels freeing, even though the pool is a fixed, bounded area. The pool becomes an oasis, a space where the rules, both natural and cultural, are different. Not only are we free to move differently, but we are free to act differently: We do spontaneous headstands, splash around in silly patterns, lounge indolently. We are a bit more childlike, and perhaps more like our real selves. Childlike pleasure is often a breadcrumb on the route to joy, and the child’s love of the swimming pool is a clue to a delight buried within most of us.

Do we grow out of the joy of the pool? Ellen Meloy writes in her ode to the pool, a chapter called “Swimming the Mojave” from her memoir, The Anthropology of Turquoise:

The human body needs the embrace of water. The fifties boom in California swimming pools, and the attachment of pools to the culture of a mobilized America, announced affluence, comfort, and good climate, and it made the embrace available in controlled circumstances: big recreational bathtubs gone outdoors, with no worry about what might lurk in their depths. For everyone but children, for whom it is a baptism of sheer joy, a pool holds more chlorine than wonder.

It’s true that a pool can be fake, and chemical, and wasteful. In a backyard, it can be mundane. In a desert, absurd. But I still think there’s always a glimmer of joy in the swimming pool, regardless of your age. It’s in the faces and movements of those in the video above—a visceral pleasure, a reawakening of body, a liberation of spirit. A pool may be an artificial experience, but the joy is all real.

*The Swimmer tells the story of a man who decides to swim home from a party, dipping into all the pools along the way.

Sea Pool: A Life in the Ocean, by Jason Wingrove
More teasers here and here

{Thanks, Sarah, for the link to the video above, and the swims!}

The transformative power of snow

26 February 2010

I am a big fan of snow. I know it’s inconvenient. I know it piles up in big drifts that make it hard to get around. I know you have to shovel it within 4 hours in Brooklyn or you’ll get a ticket. I know it looks pristine for about 30 seconds in the city and then it turns poo-brown and ugly. I know all this but there’s really nothing you could say that would make me love snow any less.

My first reaction to snow is always a visceral call to memories of childhood joy: “Snowday!” Just the barest snippet of a winter weather forecast or a “storm warning” brings a rush of delight. As a child, a forecast of snow meant I immediately put down the books and pencils and stopped doing my homework, and started dreaming of sledding and hot chocolate and the general indolence of a holiday in the middle of the week. Occasionally the snow failed to materialize, and I was on my way to school with a pack full of unlearned knowledge and bad excuses. But usually the comforting voice of the local radio announcer would announce my school closed along with my best friend’s, and we would grab our matching orange plastic sleds and head for the hills. As an adult, I see snow, and I turn right back into this little girl (in the red, on the left):

There’s a personal joy for me in those memories — in having them and sharing them. But I think there’s a deeper, more profound joy to be found here, one that is more universal because it derives from the aesthetic experience of snow. There’s something magical about snow, the way it drops from the sky with the lightness of cotton, and yet rests so heavy on the earth. There’s a sense of awe created too, by the extent of its scale, both macro and micro: snow covers everything, quickly and indiscriminately, and yet miraculously, because the scale of each flake is so diminutive.

These are common joyful elements that I have written about before, but looking at the commonalities illuminates the many facets of snow’s delight. With its lightness, snow is like bubbles, feathers, dandelion seeds, marshmallows, and meringue — transcendent things that are made of and at home in the air. With its scale, snow can be like the ocean, the redwoods, or the Grand Canyon — awe-inspiring in its vastness. And yet, as tiny things, snowflakes are like jewels, like haikus, and like hobbyist’s miniatures — joyful things made precious by the intricacy they possess in such small scale. Snow’s magic is the magic of invisible sources, of something from nothing. A snowfall is a slow-unfolding abracadabra moment of a rabbit being pulled from a hat, an extended display of the tangible emerging from the intangible as it blows and accumulates into drifts.

Underlying all of this, for me, is a kind of joy of transformation. Snow is itself a shapeshifter, first light, then heavy; small, then large. It is moldable, a substrate for transient sculpture, be it snowman or snowangel, or merely a snowweapon in the form of an icicle or a ball. But more significant is what snow does to what’s around it. In this sense, snow is an intrusion, a new element that transforms its context by its presence. Snow’s intrusion into a city is all-encompassing. Snow’s color and texture redefine the setting. Its volume and density redefine the action. It blankets, it bleaches, and it slows. Snow changes our behavior; it gives us permission to be more playful. And snow changes the feeling of even indoor spaces, making them more intimate and cozy.

The pleasure of this transformation is heightened because we know it won’t last. Days, sometimes weeks, after the first magic act of its appearance, snow performs a second one, disappearing into what seems like nothing. We revel in it because we know it’s an evanescent joy. And we’re not sorry to see it go because we know that like all true delights, it will come again.

{Thanks to Rachel for inspiring this post!}

Joyspotting: 33rd and Lex

15 February 2010

Spotted this installation near the corner of 33rd and Lex a few weeks ago. Despite the bitter cold, people kept stopping to play. Does anyone know whose work this is?

Ball is the universal toy!

18 November 2009
The Daily Show With Jon Stewart Mon – Thurs 11p / 10c
Windowless News Van for Kids – The Ball
www.thedailyshow.com
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Monday night on the Daily Show, Jon Stewart took the National Toy Hall of Fame to task for waiting so long to induct the ball into its hallowed ranks. In this segment, he rails against the institution for selecting “stick” and “cardboard box” years before the ancient and essential “ball.”

I like that the National Toy Hall of Fame is celebrating simple playthings, not just the latest craze coming out of Mattel and Hasbro’s factories. The truth is that the most stimulating toys are the most open-ended, a point I raised a few months ago in a post on aesthetics of play, and the ball is the most infinitely malleable toy out there. Having a ball means having a game, whether you’re bouncing it against a wall or playing with dozens of others on teams. Surely everyone has a childhood memory of a game they played with a ball where the rules were some imaginative variation on an existing game. My best friend Annie and I invented “pancake-turner ball,” which was a cross between keep-up and tennis played with two spatulas and an over-sized tennis ball.

Like Stewart, it strikes me as ridiculous that it could take so long (11 years!) to get ball into the Toy Hall of Fame. So, congrats Ball, on your long-overdue honor!

Decorative play

22 October 2009

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I love the form and craftsmanship of these tops by KleinReid for Herman Miller in homage to Charles and Ray Eames; the proportions are sweet and they seem like they have a nice weight to them. But they have the appearance of toys that are meant to be looked at, rather than played with. I wish they had a pop of color, maybe just a couple of thin stripes running around the latitude, like piping on a garment. It would make them more approachable, more like toys and less like executive desk ornaments.

(Compare with the color-dipped axe handles from the Best Made Co. — an axe is not a toy, but I have to say that these make slinging wood look like more fun than spinning it.)

axes

On the other hand, these quirky KleinReid vessels are incredibly haptic. I can almost feel the slightly irregular, muted, glazed surfaces in my mind, and imagine looping a finger through the perfectly-scaled openings to carry one home. The drippy edge where the glaze meets the foot is imperfect, but the imperfection is tantalizing. They have a similar gestural quality to the tops, but the exaggerated proportions, color, and tactile surfaces make them seem more toylike to me.

It’s remarkable that utilitarian objects and decorative objects could have more playful attributes than an object designed to be played with. But then, at $199 a set, perhaps the tops aren’t really meant to be played with at all, and the design is a fitting balance for an object whose relevance is more symbolic than functional.

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Tops can be purchased here, when they’re back in stock. Axes here. Vessels here.

An invitation to play

6 October 2009

planes

How fun are these? Landor Sydney’s invitations for AGDA fold up into paper planes!

It’s a great example of how design can create permission to play. The design is still a flat sheet of paper, but the little lines indicating the folds invite you to transform it into something else.

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Aesthetics of play: simplicity

26 September 2009

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Toys suck. Well, not all toys, but many of the new ones. You play with them once and then you’ve figured it out, and there’s no more pleasure to be had from the experience. Designer Dror Benshetrit says of experiences like this, “Toys with quick and linear paths to gratification have less longevity,” and I think he’s spot on. Ironically, the simpler a toy is, the less simple the experience. If you watch a child play with a stick or a ball or a cardboard box, you see the hours of enjoyment that come from manipulating these very basic forms in a variety of ways. Because of their simplicity, they don’t indicate an outcome. Instead, they provide points of departure for many different kinds of play. In imaginative play, they become props for an array of fantasies. In physical play, they become obstacles or building blocks. In social play, they are transformed by the interplay of ideas and decisions made by a group.

It occurs to me that this idea of non-linear play experiences connects back to my earlier post on circles and roundness as an aesthetic of play. If you think about it, the ability to come back to a toy repeatedly and continue to get value out of the experience is a cyclical process, and cycles are just a temporal version of a circle. So good play involves not just circles in form, space, and movement, but also time.

Simplicity gets sabotaged by the greedy designer. Says Harry Allen,

I worry that in our desire to sell toys to children, we do too much of the work for them. Toy designers have all the fun and leave little to the child’s imagination. One quickly tires of overly designed toys, but one never tires of one’s own ideas.

It’s an interesting notion: that toy designers are naturally those who like to play, and sometimes get overzealous in that process, keeping too much of the fun for themselves and overdefining the experience. To me, Puzzibits are a perfect example of that excessive design. I was excited when I first saw them because I love all kinds of building toys — Legos, blocks, and my absolute favorite, Tinkertoys. I loved the idea of Puzzibits because their rubbery material means that they’re flexible, an exciting twist that opens up the possibility of creating organic forms. But the reality just doesn’t meet the promise.

The flatness of the pieces means that they lend themselves most readily to 2D creations, which is fine, but not as exciting as the 3D forms. This is a problem of affordances. Affordance is a design-y word for the possibilities that are designed into an object or space; they are the ways in which form dictates function. Doorknobs and handles present a really good example of affordances that Donald Norman uses in his book The Design of Everyday Things. A round doorknob affords turning. A vertical handle affords pulling. A long horizontal bar affords pushing. You know if you’ve ever tried to pull a “push” door how frustrating it can be when the affordances of the design don’t match the intended action. In designing utilitarian objects, the goal is usually to constrain the affordances so that it’s clear how the object is to be used. A door that needs a sign that says “Pull” means that the form is not doing the work it should to make it clear how it’s supposed to be opened. “Pull” is effectively a one-word instruction manual for a door, an object so simple it should never need one.

With toys, the goal is the opposite: affordances should be as broad as possible. The more ways a toy can be manipulated, the more possibilities it engenders. Too few affordances, and the usage becomes linear and finite, which is what happens with Puzzibits. The rigidity of the attachment points means the pieces have to be connected in a coplanar way. That simple choice of connector design makes it very easy to achieve 2D compositions and very difficult to create 3D ones. The designers solve that problem with a manual. If a manual is undesirable in a functional item, it’s positively deadly in a toy. Manuals are not fun. Using them consists of following directions, and directions are nearly always linear in nature, prescribing an outcome. In this case, the manual shows constructions like animals or vehicles that can be built (prescribed outcomes). But even when the suggested outcomes are inspiring, the creation of those things requires such a dull, one foot in front of the other process that it’s like putting together IKEA furniture. On the other hand, free play with the toy is so constricted by the narrow affordances that it’s impossible to make any satisfying new discoveries.

This idea of new discoveries is so essential to what play’s all about. It’s about opening ourselves up to the unexpected, and that can only happen when the ending isn’t written into the form of the toy. Simpler forms lend themselves better to complex possibilities because less of their story is already written, leaving more for the players to create themselves. We know classic toys have a deep resonance that continues into adulthood. It also continues for generation after generation of children who discover the same pleasure that their parents and grandparents felt at interacting with these simple objects. It’s not nostalgia that embeds these toys into our psyches, but rather this aesthetic of simplicity that allows us to infuse them with personal meaning.

It’s a good principle, not just for toy design, but for emotional design of all kinds. Leaving room for the customization, interaction, and play by designing in an open-ended way allows users to write their own stories around their objects and relate in deeper, more personal ways. When it comes to aesthetics of joy, in some cases, less is definitely more.

Image: Ivan M

Designers on classic toys

25 September 2009

toys

I’m working on another aesthetics of play post to cap off the week (the one about interaction and affordances that I promised earlier) but it’s taking a little long to get fully baked, so in the meantime, check out this amazing set of interviews with prominent designers about their favorite childhood toys.

The snippets are short and feature Michael Bierut talking about matchbox cars, Rob Walker waxing poetic about balloons, Harry Allen reminiscing about Play-Doh, Chris Hacker musing about Lincoln Logs, and many others. It’s hard not to be moved or just inspired to play when reading these evocative stories about the relationships kids have with their playthings, and how these relationships have helped them evolve into the adults they have become.

via ID magazine

Plaaaaaaaay

24 September 2009

memorygame

My dad says that when I was a kid and I wanted him to play with me I used to say “Plaaaaaaaaaaaaay!” in this little voice, all drawn out long and laden with a kind of affable insistence. It was code for, “Doesn’t this look like a lot more fun than that big stack of dictation over there?”

When I see these Charley Harper memory cards, that inner child pipes up again with her invitation, except this time it’s aimed at me. It’s really hard to focus on work when someone makes games this beautiful.

Available here, and very reasonably. A nice gift for the children (and inner children) in your world.

Aesthetics of play: roundness

22 September 2009

childhoodroundness

In human cultures, we value aesthetics for their own sake — for the pleasure to be derived from creating new aesthetic combinations and from experiencing those of others. But from the perspective of an organism, aesthetics are just a signal, a means to an end. Color, texture, form — these things are not important in themselves, but in that they indicate a happening that might be relevant for our survival. A flash of yellow on a rainy day is an aesthetic signal of an approaching taxi that may provide shelter and transportation. A yeasty aroma on a side street is a signal of freshly baked bread that might provide relief from hunger. A shiny reflection on a matte concrete bench is a signal of wetness — it could be a spilled drink, or worse, but in any case it’s an indication of a spot that might not be so nice to sit on. Yellow, yeast, and wetness have no intrinsic value to us, except for what they tell us to approach and to avoid.

I mention this because too often we think about aesthetics as static attributes, when actually they are evidence of a world constantly in motion. And play at its very root is about motion: the physicality of interaction, the gestures of discovery, the spin/slide/run/jump/pull/push of a body testing the limits of its freedom. This is why I wrote in yesterday’s post on free play that the aesthetics of play can’t be simplified down to a color palette and some out-of-scale, toy-like properties. The aesthetics of play are signals of something much deeper. They are sensory manifestations of the very essence of what it means to play.

So what are the aesthetics of play and how do they relate to this essence? I’m going to unpack this idea over several posts, starting with today and the idea of roundness.

Many of the most essential playful objects are circular or spherical: balls, hula hoops, spinning tops, marbles, balloons. This is no accident. Play starts with childhood and the child’s need to explore the world around her and understand the capabilities of her own body. Play at its root is about testing basic principles like gravity, momentum, and cause and effect. To do this, a child needs to interact with objects, and interaction requires contact. Contact has the potential for playful reward, but it also has the potential for danger, and so we gravitate towards non-threatening objects, ones without the sharp corners or rough edges that might hurt us.

Roundness is a primary signal that an object is safe, and therefore a key element of the aesthetics of play. Within this broader idea, there are shades of gray. The perfectly neutral curves of spheres and circles are safest. They’re also the most predictable in the way they behave, allowing us to anticipate and react to their movements. (Contrast the bouncing of a perfectly round ball with a misshapen one, and you’ll see what I mean.) Other gentle curves have a similarly playful feel, one that gets lost when the curves get too slick and fast. Many toys exhibit this principle. Toy cars designed for very young children are often bubbly and round, while older children crave more realistic, sleeker versions.

littlevsbigkidcars

Roundness also applies to the motion of play. In other words, we don’t just play with round things, but we make ourselves round when we play. In a 2008  NYT article called “Taking Play Seriously,” the head of the National Institute for Play, Stuart Brown, said, “Play movement is curvilinear. If that boy was reaching for something in a nonplay situation, his body would be all straight lines. But using the body language of play, he curves and embraces.” The curvilinear movement is an instinctual behavior that serves to let others know that our behavior is non-threatening. But rounded movements and gestures also feel pleasurable and safe to ourselves. Perhaps this is why so many large-scale playthings move in rounded ways: the merry-go-round, the ferris wheel, and the swingset, for example.

Roundness itself does not constitute playfulness. But roundness is an aesthetic of play when it represents an invitation to interaction. I’ll talk more about the quality of that interaction in my next post, and its implications for other aesthetics of play.

Images: Toys: balloons by anniebee, marbles by van Ort, paper balls available at Romp, hula hoop by morgen. Cars, top by Strawberry Kids, bottom by Automoblox.

Joy is free play.

21 September 2009

jump3

I had a great weekend. My family was in town on Friday and Saturday and I had a blissfully work-free couple of days with them. On Saturday, my 10 year-old brother Rob and I took a walk and found this high school track, complete with long-jump run and sand pit. Rob has lately been getting into track and field, and knows all about Usain Bolt and other speedy individuals and the records they’re making and breaking. He’s also super-speedy himself, and a very athletic kid in general. I suggested he take a few jumps and I photograph them, trying to see if I could time the shutter just right so I could get him in midair.

But after 2 or 3 jumps I couldn’t help myself, and I had to play too. In 5 seconds my shoes were off and I sprinted barefoot down the rubber runway, launching full-tilt into the air in some sort of modified jeté. It was a feeling of complete freedom, like the way it feels to fly in a dream. The moment my feet touched the ground, I wanted to do it again. We took turns jumping and photographing each other, and honestly I could have played there all day.

As a kid, this sort of spontaneous physical play was natural, and I find myself missing it as an adult. How often I would like to kick off the high heels and play an impromptu game of tag or race a friend to the nearest streetlight, or walk a railing like a balance beam. Free physical play, play that has no purpose and no immediate end, is powerful in its ability to destress and enable creativity, and provide a conduit to the kind of joy this blog celebrates.

There’s a lot to be learned from formal definitions of play. Stuart Brown, the head of the National Institute for Play, describes play as follows. It’s apparently purposeless activity, meaning it’s one of the few things we do for its own sake, not as a means to some end. It’s voluntary, and we have an inherent attraction to it (as do many animals). It provides a freedom from time and a diminished consciousness of self, which means that play creates a perspective shift where we forget about how we look and our to-do lists and become totally present in the moment. Play also provides improvisational potential, meaning its not overly prescribed, an extremely important but often overlooked criterion. And play creates a continuation desire; in other words, we’d like play to go on as long as possible, and once it’s over, we’d like to repeat it soon after.

To the letter, this was my experience at the track this weekend. Though there are 19 years between us, Rob and I had the same inherent attraction to the play experience. We both felt lost in the moment, and had no consciousness of time passing. While in air I didn’t care whether my hair was out of place or how good a jumper I was. (In fact, Rob is a much better jumper than I am, but I’ve redacted the photos until he’s at least old enough to have a Facebook page!) The activity was incredibly simple, yet was open-ended enough to provide endless potential for improvisation: jumping in different ways, launching at different points in the track, spinning or performing other silly stunts in midair. And the continuation desire was evident in the fact that Rob and I both had to do “just one more” jump a few times before we could tear ourselves away.

jump1

“Play” has been a popular buzzword lately, and yet it often seems to be used without a real understanding of the ideas described above. Designs are described as playful if they exhibit childlike qualities, but just being brightly colored and out-of-scale doesn’t necessarily make something playful. Play is about attitude, behavior, and affordances, something that manifests in aesthetics, but stems from something inherently deeper than that.

I’ll be exploring play’s role in aesthetics of joy on the blog this week, and showing some examples of how the spirit of play manifests itself in the design of objects and experiences. Do you have stories or thoughts on play and joy in your own life? If so, write them in the comments — I’d love to hear them.

Another reason why joy is good for you

24 August 2009

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We often think about joy as an end, something we want to achieve. Happiness is a goal, feeling good is desirable for its own sake, not for what it leads to. But one of the hypotheses behind Aesthetics of Joy is that positive emotion can lead to other things, such as heightened creativity, more fruitful collaboration, and social change.

At the end of an essay on enjoyment, neuroscientist Huda Akil suggests another possible benefit of bringing more joy into our lives: intelligence. The science behind it is still in its infancy, but she speculates that we will eventually discover a connection between pleasurable activity and child neurodevelopment. While playing with her granddaughter Sophie in the park, Akil observes:

On that day in the park, I realized that Sophie knows something essential that we adults tend to forget: Having fun is important! It entails unexpected sensations, novel situations, body contact, and physical challenge (as long as these are not extreme or threatening). I imagine that the motor and sensory stimulation and the ensuing exhilaration are doing something special to her young brain, possibly much more important than reading a book. I know with even greater certainty that playing with her–experiencing the simple joy of being silly and making her happy–is wonderful for my brain.

It all comes back to why we have joy in the first place. If I learned one thing from the Galapagos it is that evolution is not wasteful. These features of our bodies and minds have survived nature’s ruthless selection because they enhance our survival. The capacity for joy enhances our survival by inspiring us to seek out new sources of things that might be beneficial to the continuation of the species: food, territory, social connection, mates, etc. The aesthetic and emotional experience of joy rewards the effort.

Now that psychobiology has started to turn its lens on positive emotion, it will be exciting to see what discoveries they bring forward, and how that may influence how seriously we take the need for play, joy, and recreation in our lives.

Article: The Pursuit of Happiness
Image: Shoothead (one of my all-time favoritest Flickr finds)

Eunice Kennedy Shriver’s “Joyful Revolution”

12 August 2009

Nice op-ed piece by Michael Gerson in today’s Washington Post about the “joyful revolution” that the Special Olympics created in our country’s treatment of intellectually disabled people. He writes about the transformation the opportunity to participate and triumph in competitive sport wrought on the cultural understanding of these people, who previously had been “among the most isolated, overlooked and oppressed citizens in America, often hidden in remote institutions, restrained and medicated, unacknowledged by their families.”

“It was America’s most joyful civil rights movement,” he writes, “a revolution of play.” A very powerful tribute, and a wonderful example of the success of joyful activism, which transformed a culture and still continues to transform individuals day after day.

There is a deeply moving recording from a speech given by Eunice Kennedy Shriver on the Special Olympics website right now. It’s only about a minute and well worth a listen.

WP: The Joyful Revolution

Humanthesizer: movement + music = joy

11 August 2009

Perhaps it’s a bit of an adolescent male’s vision of joy, but the bevy of bikini-clad models taking part in electronic musician Calvin Harris’s Humanthesizer (human + synthesizer) look like they’re having a pretty great time.

I love the use of technologies like conductive paint and Arduino to integrate a new level of play and freedom into the process of making music. You see a lot of these types of music and technology explorations at the twice-yearly ITP shows, but this is a level of human integration I haven’t seen before, and it strikes me as the beginning of a wonderful new genre of musical performance, involving beautiful collaborations between dancers, designers, artists, composers, and musicians.

Joyful encounters

11 August 2009

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Well, I’m back! And as hard as it was to say goodbye to my family and those magical, remote islands, I must say I did feel a rush of joy walking into my apartment late last night. I was exhausted from dawn-to-midnight travel, but it sure felt good to be home.

The Galapagos are everything people say and more. Their relative isolation for thousands of years means that you can observe at very close range all kinds of animals that anywhere else would flee in fear. It’s a little like scuba diving, that way, and it creates opportunities for all sorts of joyful encounters.

Take these sea lions, for example — our welcoming crew at the port on Baltra island. Most animals used to human presence become opportunistic; trained by handouts of food intentional or accidental, they are reduced to beggars. But the Galapagos sea lions greeted us with a disinterested sigh and the occasional snort. Napping on the benches and the steps of the pier, they made evident that this was their home and that we were free to come and go as we pleased but they were not going to trouble themselves about it one way or another. They let us get so close to them, closer even than one could get in a zoo, and with that physical proximity came a sense of almost spiritual closeness, because there was mutual trust and respect, so rare among man and wild animals.

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The sea lions are the hedonists of the Galapagos, lolling around in the sand, napping for hours on sun-baked rocks, their eyes nearly always drowsily half-open. They cuddle, these sea lions, in twos or threes or eights or tens, their smooth fat bodies massed together, an occasional fin draped over one’s neighbor. You see so many sleeping sea lions in the Galapagos, you might wonder if they ever do anything else. But then you see them in the water, utterly transformed.

As indolent and awkward as they are on land, they are exuberant and agile in the sea. I was lucky enough to get to play with one while snorkeling, entirely on her terms, which left me equal parts terrified and delighted. The game she plays is this: she swims full speed from ten or so yards away, her snout aimed straight at my mask, looking with full determination like she’s headed for a collision. At the last second, she ducks under me, turning, swimming away for half a minute or so, leaving me a few breathless moments to get ready for the next round.

Over and over this happened, and I felt what I have so often tried to describe on this site — the repeatable rush of true joy. Each pass the sea lion made gave the same rush of delight, over and over again, and I know that were I to zip on a wetsuit and get back in the water tomorrow or twenty years from now, I would still feel that same wonderful feeling.

More photos and stories to come. I took over 500 pictures, so I have a lot of work to do before I put them up! Stay tuned….

xx Ingrid

More joyful flickr-blogging: underwater photos

8 July 2009

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Simply mesmerizing assemblage of joyful underwater photos on flickrblog today. Feels just right for a hot summery New York day!

Photo: estelucy